Filed under xcode

AVAudioSession recording making other sounds quiet – #in

Introduction I’m making an app which both needs to play ‘tap’ generated system sounds and to record user inputted sound to trigger an event. The sounds, which are triggered by the UITapGestureRecognizer play SystemSounds via the SoundEffect Class, whilst the recorder uses the AVAudioSession Class. The audio was working fine in the simulator, but when played … Continue reading