Using Flash Professional CS5 to publish AS3 projects to run as native applications for iPhone

Introduction

Excuse the long title, but I’m trying to be very specific. I’m naturally dubious about how good what might be an Objective-C Emulator be? As Adobe Flash Professional CS5 has not yet been released, I might hev to wait to test this new feature.

Packager for iPhone

The Adobe page, Packager for iPhone has some examples of iPhone apps created using the Packager.

Just Letters is a free app with virtual Fridge Magnets. Nothing too exciting just arranging letters with your finger tips on the screen.

Important FAQs

The FAQ page lists a few important facts, for instance developers will have to be a member of the iPhone Developer Program. So I’m assuming will have to develop in OSX.

Timescale

There will be no Beta version of CS5 released, although other Adobe pages suggest the opposite. Although if a developer has a specific Flash app in mind to convert ot iPhone the can sign up. A release date for the CS5 Suite hasn’t been set yet by Adobe. Although some rumours suggest April 2010.

How it works

A post on Maclife, Flash CS5 Will Let You Create Native iPhone Apps, is pretty useful. Describing the Low Level Virtual Machine (LLVM).

New Issues

It seems that Apple is banning iPhone apps which are created using Flash CS5, see:

Good timing as CS5 is now released, see: cs5. It will be interesting to see how this pans out!

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One thought on “Using Flash Professional CS5 to publish AS3 projects to run as native applications for iPhone

  1. Pingback: Why Apple will not allow the iPhone to be compatible with Adobe Flash « factornine blog

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